![]() Modifications to the process of forging the crystalline alloy further improves its durability.Īuxiliary modules go in Auxiliary slots and have a variety of effects. Only Null Void Beam suffer from penalty against hullĪn alloy of elements harvested from the ultra-hard Crystalline Entities lines the inner layers of this plating, improving hull integrity.Most non standard weapons come with a bonus against hull in addition of the armor or shield bonus.Far, far cheaper than any other source of health, point for point.More hull allows for greater chances of emergency jump, thus increasing longterm survivability.The only layer that matters against bypassing weapons.Few weapon weaknesses (Energy Torpedoes, Matter Disintegrators, Mining Lasers).These can be acquired either by completing the Crystalline Entity event chain, by reverse-engineering destroyed Crystalline Entities, or through searching an abandoned ship left by Caravaneers. All ships have some inherent hull points this can be increased with these Plating components. Hull is the last layer of a ship's hit points the ship is destroyed if the hull points reach 0. The Archaeo-Engineers ascension perk doubles shield hit points.Also includes the effects of Deflectors.Can only be acquired by excavating the Crashed Starship archaeological site.Can only be acquired by defeating a space dragon guardian.Lacks inherent regeneration (but can gain it through some exotic sources).Penetrated by some exotic weapons (Disruptors, Arc Emitters, and Cloud Lightning).Does not require Strategic Resources to build.The Archaeo-Engineers ascension perk increases shield hit points by 60%Īrmor forms the second layer of hit points of a ship.Can only be acquired by excavating the Target from Orbit archaeological site.Can only be acquired as a psionically ascended empire through Shroud events.If the ship has a Psi-Phase Field Generator cloaking does not nullify shields.Can only be acquired via The Doorway event.Can only be acquired through reverse-engineering Fallen Empire or Awakened Empire ships.Advanced shields require Strategic Resource to make.Penetrated by guided weapons, strike craft, and some exotic energy weapons (Disruptors, Arc Emitters, and Cloud Lightning).Inherent regeneration makes them sustainable out-of-the-box for operations away from base.Shields form the first layer of hit points of a ship. These come in three forms: shields, armor, and hull. If you enjoyed reading our FTL Tier List, you may also be interested in our rankings of the best and worst games available right now.Small, Medium, and large utility components increase the durability of a ship by providing extra hit points. ![]() We hope you’ll be able to use this FTL Advanced Edition ship tierlist to your advantage while you play.
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